BlackHole · Orch Aerospace
Privacy Policy

BlackHole Privacy Policy

Last updated: June 7, 2026

BlackHole is a real-time relativistic black-hole simulator for Android, iOS, macOS, and visionOS, published by Orch Aerospace, Inc. (“we”, “us”). This policy explains what data the BlackHole app does and does not handle.

The short version: BlackHole collects nothing from you. No accounts, no analytics, no ads, no tracking, no third-party SDKs.

Data we collect

None. BlackHole does not collect, transmit, store on our servers, or share any personal data, usage data, identifiers, location, or contact information. We do not run analytics, advertising, or crash-reporting SDKs, and we do not embed Firebase, Google Analytics, Sentry, Mixpanel, Amplitude, Segment, PostHog, or any other third-party telemetry.

Network access (Android)

The Android app performs all physics and rendering on your device. It does not request the INTERNET permission and makes no network requests of its own — it runs entirely offline.

Data stored locally on your device

These never leave your device and are not visible to us:

You can erase all locally stored settings by clearing the app's storage or uninstalling the app.

Permissions

The Android app requests no runtime permissions. It declares only a hardware feature requirement (a Vulkan-capable GPU) so the Play Store can filter incompatible devices.

In-app purchases

The Android edition of BlackHole has no subscriptions or in-app purchases. (On other platforms, purchase and entitlement data is handled entirely by the operating system's first-party store framework; we receive only an opaque “unlocked: yes/no” bit and never see your name, payment method, or store account.)

Children's privacy

BlackHole is not directed at children under 13, and we do not knowingly collect data from anyone, of any age.

Changes to this policy

If this policy changes, we will update the “Last updated” date above and post the revised version at this URL.

Contact

For privacy questions, email wonmor@gmail.com or open an issue at github.com/wonmor/blackhole-simulation/issues.